MannedTooth (talk | contribs) No edit summary |
No edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 14: | Line 14: | ||
</center> |
</center> |
||
| <div style="font-variant: small-caps; font-size: 150%;">The Trailer</div> |
| <div style="font-variant: small-caps; font-size: 150%;">The Trailer</div> |
||
− | <center>{{#ev: |
+ | <center>{{#ev:youtube|9oizEyYyLfo|||||}}</center> |
|-valign="top" |
|-valign="top" |
||
| colspan="2" align="left" style="" id="mf-contents" | |
| colspan="2" align="left" style="" id="mf-contents" | |
Latest revision as of 08:26, 29 July 2021
Welcome to the Official
The Castle Doctrine is a massively-multiplayer game about burglary and home defense by Jason Rohrer. The game is for $15.99 or can be bought at the website for the same price. |
The Trailer
| |||||||
Overview Though the game is played online with the full population of active players, interaction is asynchronous, and players never see each other directly. Each player has a house and starts with a limited budget to build security systems for their house. The goal of construction is to keep other players out through tricks, traps, and puzzles[1]. A player can also purchase burglary tools and attempt to break through the security of other players' houses to steal money and thus further build their own defences. Death, at any point in the game, is permanent and forces the player to restart from scratch with an empty house and limited budget. Contents
|
- ↑ The developer has repeatedly said that he never set out to create a puzzle game